FNiagaraWorldManagerTickFunction

Windows
MacOS
Linux

Inheritance Hierarchy

FTickFunction

FNiagaraWorldManagerTickFunction

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraWorldManager.h

Include

#include "NiagaraWorldManager.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraWorldManagerTickFunction : public FTickFunction

Variables

Name Description

Public variable

FNiagaraWorldMa...

 

Owner

Overridden from FTickFunction

Name Description

Public function Virtual

FName

 

DiagnosticContext

(
    bool bDetailed
)

Function to give a 'context' for this tick, used for grouped active tick reporting

Public function Virtual

FString

 

DiagnosticMessage()

Abstract function to describe this tick.

Public function Virtual

void

 

ExecuteTick

(
    float DeltaTime,
    ELevelTick TickType,
    ENamedThreads::Type CurrentThread,
    const FGraphEventRef& MyCompletion...
)

Abstract function actually execute the tick.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss