FSkinnedPositionAccessorHelper::GetSkinnedTangentBasis

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NDISkeletalMeshCommon.h

Include

#include "NDISkeletalMeshCommon.h"

Syntax

void GetSkinnedTangentBasis
(
    FSkeletalMeshAccessorHelper & Accessor,
    int32 VertexIndex,
    FVector & OutNormal,
    FVector & OutBinormal
)

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