Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NDISkeletalMeshCommon.h |
Include |
#include "NDISkeletalMeshCommon.h" |
void GetSkinnedTangentBasis
(
FSkeletalMeshAccessorHelper & Accessor,
int32 VertexIndex,
FVector & OutNormal,
FVector & OutBinormal
)