NeighborGrid3DRWInstanceData

Store all data in in a class move all data management to use per instance data remove references to push data to render thread

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References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceNeighborGrid3D.h

Include

#include "NiagaraDataInterfaceNeighborGrid3D.h"

Syntax

class NeighborGrid3DRWInstanceData

Remarks

Store all data in in a class move all data management to use per instance data remove references to push data to render thread

Variables

Name Description

Public variable

uint32

 

MaxNeighborsPerVoxel

Public variable

FRWBuffer

 

NeighborhoodBuffer

Public variable

FRWBuffer

 

NeighborhoodCountBuffer

Public variable

FIntVector

 

NumVoxels

Public variable

bool

 

SetGridFromVoxelSize

Public variable

float

 

VoxelSize

Public variable

FVector

 

WorldBBoxSize

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