| USceneComponent::OnChildAttached()
|
Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h |
Include |
#include "NiagaraComponent.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp |
virtual void OnChildAttached
(
USceneComponent * ChildComponent
)
Called after a child scene component is attached to this component. Note: Do not change the attachment state of the child during this call.