| UActorComponent::OnEndOfFrameUpdateDuringTick()
|
Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h |
Include |
#include "NiagaraComponent.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp |
virtual void OnEndOfFrameUpdateDuringTick()
Allows components to handle an EOF update happening mid tick. Can be used to block on in-flight async tasks etc. This should ensure the the component's tick is complete so that it's render update is correct.