UNiagaraComponent::SetAllowScalability

Set whether this component is allowed to perform scalability checks and potentially be culled etc.

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h

Include

#include "NiagaraComponent.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Scalability, Meta=(Keywords="LOD scalability"))
void SetAllowScalability
(
    bool bAllow
)

Remarks

Set whether this component is allowed to perform scalability checks and potentially be culled etc. Occasionally it is useful to disable this for specific components. E.g. Effects on the local player.

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