Resolution

The number of samples of audio to pass to the GPU.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Oscilloscope", AdvancedDisplay,
          Meta=(ClampMin="64", ClampMax="8192"))
int32 Resolution

Remarks

The number of samples of audio to pass to the GPU. Audio will be resampled to fit this resolution. Increasing this number will increase the resolution of the waveform, but will also increase usage of the GPU memory bus, potentially causing issues across the application.

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