PlayerControllerIndex

This is used to determine which camera position to query for cpu emitters.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Camera")
int32 PlayerControllerIndex

Remarks

This is used to determine which camera position to query for cpu emitters. If no valid index is supplied, the first controller is used as camera reference.

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