CallbackHandlerParameter

Reference to a user parameter that should receive the particle data after the simulation tick.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Export")
FNiagaraUserParameterBinding CallbackHandlerParameter

Remarks

Reference to a user parameter that should receive the particle data after the simulation tick. The supplied parameter object needs to implement the INiagaraParticleCallbackHandler interface.

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