| UObjectBase
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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceExport.h |
Include |
#include "NiagaraDataInterfaceExport.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Category="Export", Meta=(DisplayName="Export particle data"))
class UNiagaraDataInterfaceExport : public UNiagaraDataInterface
This Data Interface can be used to gather particles at execution time and call either a C++ or blueprint object with the gathered particle data each tick.
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CallbackHandlerParameter |
Reference to a user parameter that should receive the particle data after the simulation tick. |
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UNiagaraDataInterfaceExport ( |
Name | Description | ||
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StoreData ( |
Name | Description | ||
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CanExecuteOnTarget ( |
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CopyToInternal ( |
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DestroyPerInstanceData ( |
Destroys the per instance data for this interface. |
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Equals ( |
Determines if this DataInterface is the same as another. |
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GetFunctionHLSL ( |
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GetFunctions ( |
Gets all the available functions for this data interface. |
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GetVMExternalFunction ( |
Returns the delegate for the passed function signature. |
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InitPerInstanceData ( |
Initializes the per instance data for this interface. |
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PerInstanceDataSize() |
Returns the size of the per instance data for this interface. |
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PerInstanceTick ( |
Ticks the per instance data for this interface, if it has any. |
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PerInstanceTickPostSimulate ( |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |
Name |
Description |
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StoreDataName |