[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mesh")
FNiagaraUserParameterBinding MeshUserParameter
Reference to a user parameter if we're reading one.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mesh")
FNiagaraUserParameterBinding MeshUserParameter
Reference to a user parameter if we're reading one.