DefaultMesh

Mesh used to sample from when not overridden by a source actor from the scene.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mesh")
UStaticMesh * DefaultMesh

Remarks

Mesh used to sample from when not overridden by a source actor from the scene. This mesh is NOT removed from cooked builds.

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