UNiagaraEventReceiverEmitterAction_SpawnParticles

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UNiagaraEventReceiverEmitterAction

UNiagaraEventReceiverEmitterAction_SpawnParticles

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEvents.h

Include

#include "NiagaraEvents.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew)
class UNiagaraEventReceiverEmitterAction_SpawnParticles : public UNiagaraEventReceiverEmitterAction

Variables

Name Description

Public variable UProperty Category, EditAnywhere

uint32

 

NumParticles

Number of particles to spawn per event received.

Overridden from UNiagaraEventReceiverEmitterAction

Name Description

Public function Virtual

void

 

PerformAction

(
    FNiagaraEmitterInstance& OwningSim,
    const FNiagaraEventReceiverProperti...
)

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