UNiagaraFunctionLibrary::OverrideSystemUserVariableStaticMesh

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraFunctionLibrary.h

Include

#include "NiagaraFunctionLibrary.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara,
          Meta=(DisplayName="Set Niagara Static Mesh Directly"))
static void OverrideSystemUserVariableStaticMesh
(
    UNiagaraComponent * NiagaraSystem,
    const FString & OverrideName,
    UStaticMesh * StaticMesh
)

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