Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraFunctionLibrary.h |
Include |
#include "NiagaraFunctionLibrary.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara,
Meta=(DisplayName="Set Niagara Static Mesh Directly"))
static void OverrideSystemUserVariableStaticMesh
(
UNiagaraComponent * NiagaraSystem,
const FString & OverrideName,
UStaticMesh * StaticMesh
)