[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, AdvancedDisplay, Category="Bindings")
FNiagaraVariableAttributeBinding RadiusBinding
Which attribute should we use for light radius when generating lights?
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, AdvancedDisplay, Category="Bindings")
FNiagaraVariableAttributeBinding RadiusBinding
Which attribute should we use for light radius when generating lights?