[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mesh Rendering")
ENiagaraMeshFacingMode FacingMode
Determines how the mesh orients itself relative to the camera.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mesh Rendering")
ENiagaraMeshFacingMode FacingMode
Determines how the mesh orients itself relative to the camera.