MeshOrientationBinding

Which attribute should we use for orienting meshes when generating instanced meshes?

Windows
MacOS
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Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding MeshOrientationBinding

Remarks

Which attribute should we use for orienting meshes when generating instanced meshes?

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