ParticleMesh

The static mesh to be instanced when rendering mesh particles.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mesh Rendering")
UStaticMesh * ParticleMesh

Remarks

The static mesh to be instanced when rendering mesh particles. If OverrideMaterial is not specified, the mesh's material is used. Note that the material must have the Niagara Mesh Particles flag checked.

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