UNiagaraMeshRendererProperties::PostInitProperties

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

Windows
MacOS
Linux

Override Hierarchy

UObject::PostInitProperties()

UNiagaraMeshRendererProperties::PostInitProperties()

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h

Include

#include "NiagaraMeshRendererProperties.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraMeshRendererProperties.cpp

Syntax

virtual void PostInitProperties()

Remarks

Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.

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