Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraPreviewGrid.h |
Include |
#include "NiagaraPreviewGrid.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent)
void ApplyToPreview
(
UNiagaraComponent * PreviewComponent,
int32 PreviewIndex,
bool bIsXAxis,
FString & OutLabelText
)
Applies this axis for the preview at PreviewIndex on this axis.