[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, AdvancedDisplay, Category="Bindings")
FNiagaraVariableAttributeBinding RibbonTwistBinding
Which attribute should we use for ribbon twist when generating ribbons?
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, AdvancedDisplay, Category="Bindings")
FNiagaraVariableAttributeBinding RibbonTwistBinding
Which attribute should we use for ribbon twist when generating ribbons?