[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Cutout")
TEnumAsByte< enum EOpacitySourceMode > OpacitySourceMode
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Cutout")
TEnumAsByte< enum EOpacitySourceMode > OpacitySourceMode