PivotInUVSpace

Determines the location of the pivot point of this particle.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Sprite Rendering")
FVector2D PivotInUVSpace

Remarks

Determines the location of the pivot point of this particle. It follows Unreal's UV space, which has the upper left of the image at 0,0 and bottom right at 1,1. The middle is at 0.5, 0.5.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss