[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
TArray< FNiagaraEmitterHandle > EmitterHandles
Handles to the emitter this System will simulate.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
TArray< FNiagaraEmitterHandle > EmitterHandles
Handles to the emitter this System will simulate.