FNiagaraParameterMapHistoryBuilder::BeginTranslation

Windows
MacOS
Linux

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraParameterMapHistory.h

Include

#include "NiagaraParameterMapHistory.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraParameterMapHistory.cpp

Syntax

void BeginTranslation
(
    const FString & EmitterUniqueName
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss