Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraParameterMapHistory.h |
Include |
#include "NiagaraParameterMapHistory.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraParameterMapHistory.cpp |
void EnableScriptWhitelist
(
bool bInEnable,
ENiagaraScriptUsage InScriptType
)
In some cases, we don't want all the variables encountered in a traversal. In this case, you can filter the map history to only include variables that are relevant to the specific script type. For instance, a System script doesn't really care about the Particles namespace.