FNiagaraPropagatedVariable

Windows
MacOS
Linux

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeFunctionCall.h

Include

#include "NiagaraNodeFunctionCall.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraPropagatedVariable

Variables

Name Description

Public variable UProperty

FString

 

PropagatedName

If set, then this overrides the name of the switch parameter when propagating.

Public variable UProperty

FNiagaraVariabl...

 

SwitchParameter

Constructors

Name Description

Public function

FNiagaraPropagatedVariable()

Public function

FNiagaraPropagatedVariable

(
    FNiagaraVariable SwitchParameter
)

Functions

Name Description

Public function Const

FNiagaraVari...

 

ToVariable()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FNiagaraPropagatedVariable& ...
)

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