| FEdGraphSchemaAction
|
Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/EdGraphSchema_Niagara.h |
Include |
#include "EdGraphSchema_Niagara.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraSchemaAction_NewNode : public FEdGraphSchemaAction
Action to add a node to the graph
Name | Description | ||
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InternalName |
||
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UEdGraphNode &#... |
NodeTemplate |
Template of node we want to create |
Name | Description | |
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|
FNiagaraSchemaAction_NewNode() |
|
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FNiagaraSchemaAction_NewNode |
Name | Description | ||
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|
NodeType ... |
SpawnNodeFromTemplate |
Name | Description | ||
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|
AddReferencedObjects ( |
GC. |
|
|
UEdGraphNode... |
PerformAction ( |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |
|
UEdGraphNode... |
PerformAction ( |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |