SNiagaraParameterEditor::UpdateStructFromInternalValue

Updates a struct from the internal value of the widget.

Windows
MacOS
Linux

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/SNiagaraParameterEditor.h

Include

#include "SNiagaraParameterEditor.h"

Syntax

void UpdateStructFromInternalValue
(
    TSharedRef< FStructOnScope > Struct
)

Remarks

Updates a struct from the internal value of the widget.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss