| UActorFactory::GetAssetFromActorInstance()
|
Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ActorFactoryNiagara.h |
Include |
#include "ActorFactoryNiagara.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorCommon.cpp |
Given an instance of an actor pertaining to this factory, find the asset that should be used to create a new actor