UNiagaraClipboardFunction

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UNiagaraClipboardFunction

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraClipboard.h

Include

#include "NiagaraClipboard.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UNiagaraClipboardFunction : public UObject

Variables

Name Description

Public variable UProperty

TArray< FString...

 

AssignmentDefaults

Public variable UProperty

TArray< FNiagar...

 

AssignmentTargets

Public variable UProperty

FText

 

DisplayName

Public variable UProperty

FString

 

FunctionName

Public variable UProperty

TArray< const U...

 

Inputs

Public variable UProperty

TSoftObjectPtr<...

 

Script

Public variable UProperty

ENiagaraClipboa...

 

ScriptMode

Functions

Name Description

Public function Static

UNiagaraClip...

 

CreateAssignmentFunction

(
    UObject* InOuter,
    FString InFunctionName,
    const TArray< FNiagaraVariable >& ...,
    const TArray< FString >& InAssignm...
)

Public function Static

UNiagaraClip...

 

CreateScriptFunction

(
    UObject* InOuter,
    FString InFunctionName,
    UNiagaraScript* InScript
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss