UNiagaraGraph::SubsumeExternalDependencies

Determine if there are any external dependencies wrt to scripts and ensure that those dependencies are sucked into the existing package.

Windows
MacOS
Linux

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraGraph.h

Include

#include "NiagaraGraph.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraGraph.cpp

Syntax

void SubsumeExternalDependencies
(
    TMap< const UObject *, UObject * > & ExistingConversions
)

Remarks

Determine if there are any external dependencies wrt to scripts and ensure that those dependencies are sucked into the existing package.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss