| UNiagaraNode::GetReferencedAsset()
|
Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeFunctionCall.h |
Include |
#include "NiagaraNodeFunctionCall.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFunctionCall.cpp |
virtual UObject * GetReferencedAsset() const
Gets the asset referenced by this node, or nullptr if there isn't one.