[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, Category=Output, Meta=(SkipForCompileHash="true"))
TArray< FNiagaraVariable > Outputs
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, Category=Output, Meta=(SkipForCompileHash="true"))
TArray< FNiagaraVariable > Outputs