UNiagaraNodeWithDynamicPins::CanRenamePinFromContextMenu

Windows
MacOS
Linux

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeWithDynamicPins.h

Include

#include "NiagaraNodeWithDynamicPins.h"

Syntax

virtual bool CanRenamePinFromContextMenu
(
    const UEdGraphPin * Pin
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss