| UNiagaraScriptFactoryNew::GetAssetTypeActionName()
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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptFactoryNew.h |
Include |
#include "NiagaraScriptFactoryNew.h" |
virtual FName GetAssetTypeActionName() const
Give child factory classes the ability to define which asset action it represents.