UNiagaraStackFunctionInput::GetIsInlineEditConditionToggle

Gets whether or not this input is used as an edit condition for another input and should be hidden.

Windows
MacOS
Linux

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInput.h

Include

#include "ViewModels/Stack/NiagaraStackFunctionInput.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInput.cpp

Syntax

bool GetIsInlineEditConditionToggle() const

Remarks

Gets whether or not this input is used as an edit condition for another input and should be hidden.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss