UNiagaraStackFunctionInput::SetEditConditionEnabled

Sets the enabled value of the edit condition input associated with this input.

Windows
MacOS
Linux

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInput.h

Include

#include "ViewModels/Stack/NiagaraStackFunctionInput.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInput.cpp

Syntax

void SetEditConditionEnabled
(
    bool bIsEnabled
)

Remarks

Sets the enabled value of the edit condition input associated with this input.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss