SNiagaraAddParameterMenu

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/Widgets/SNiagaraParameterMapView.h

Include

#include "Widgets/SNiagaraParameterMapView.h"

Syntax

class SNiagaraAddParameterMenu : public SCompoundWidget

Functions

Name Description

Public function

void

 

AddParameterGroup

(
    FGraphActionListBuilderBase& OutAc...,
    TArray< FNiagaraVariable >& Variab...,
    const NiagaraParameterMapSectionID:...,
    const FText& Category,
    const FString& RootCategory,
    const bool bSort,
    const bool bCustomName,
    bool bForMakeNew
)

Public function

void

 

CollectMakeNew

(
    FGraphActionListBuilderBase& OutAc...,
    const NiagaraParameterMapSectionID:...
)

Public function

void

 

CollectParameterCollectionsActions

(
    FGraphActionListBuilderBase& OutAc...
)

Public function

void

 

Construct

(
    const FArguments& InArgs,
    TArray< TWeakObjectPtr< UNiagaraGra...
)

Public function

TSharedRef< ...

 

GetSearchBox()

Classes

Name

Description

Public struct

FArguments

Typedefs

Name

Description

FOnAddParameter

Delegate that can be used to create a widget for a particular action

FOnAllowMakeType

FOnCollectCustomActions

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss