Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
Include |
#include "NiagaraShared.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp |
static const FNiagaraShaderMap * GetShaderMapBeingCompiled
(
const FNiagaraShaderScript * Script
)
Finds a shader map currently being compiled that was enqueued for the given script.