Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
Include |
#include "NiagaraShared.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp |
static void LoadFromDerivedDataCache
(
const FNiagaraShaderScript * Script,
const FNiagaraShaderMapId & ShaderMapId,
EShaderPlatform Platform,
TRefCountPtr< FNiagaraShaderMap > & InOutShaderMap
)
Attempts to load the shader map for the given script from the Derived Data Cache. If InOutShaderMap is valid, attempts to load the individual missing shaders instead.