FNiagaraShaderMap::Register

Builds a list of the shader pipelines in a shader map.

Windows
MacOS
Linux

References

Module

NiagaraShader

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h

Include

#include "NiagaraShared.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp

Syntax

void Register
(
    EShaderPlatform InShaderPlatform
)

Remarks

Builds a list of the shader pipelines in a shader map. Registers a niagara shader map in the global map so it can be used by Niagara scripts.

Registers a Niagara shader map in the global map so it can be used by scripts.

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