Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
Include |
#include "NiagaraShared.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp |
void Register
(
EShaderPlatform InShaderPlatform
)
Builds a list of the shader pipelines in a shader map. Registers a niagara shader map in the global map so it can be used by Niagara scripts.
Registers a Niagara shader map in the global map so it can be used by scripts.