FNiagaraShaderMapId::GetScriptHash

Hashes the script-specific part of this shader map Id.

Windows
MacOS
Linux

References

Module

NiagaraShader

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h

Include

#include "NiagaraShared.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp

Syntax

void GetScriptHash
(
    FSHAHash & OutHash
) const

Remarks

Hashes the script-specific part of this shader map Id.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss