Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
Include |
#include "NiagaraShared.h" |
bool HasValidGameThreadShaderMap() const
Checks if there is a valid GameThreadShaderMap, that is, the script can be run
returns true if there is a GameThreadShaderMap.