| FShader
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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraSortingGPU.h |
Include |
#include "NiagaraSortingGPU.h" |
class FNiagaraSortKeyGenCS : public FGlobalShader
Compute shader used to generate particle sort keys.
Name | Description | |
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FNiagaraSortKeyGenCS() |
Default constructor. |
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FNiagaraSortKeyGenCS ( |
Initialization constructor. |
Name | Description | ||
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FShader *... |
ConstructCompiledInstance ( |
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FShader *... |
ConstructSerializedInstance() |
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const FTypeL... |
GetTypeLayout() |
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ModifyCompilationEnvironment ( |
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ModifyCompilationEnvironmentImpl ( |
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SetOutput ( |
Set output buffers for this shader. |
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SetParameters ( |
Set input parameters. |
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ShouldCompilePermutation ( |
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ShouldCompilePermutationImpl ( |
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FTypeLayoutD... |
StaticGetTypeLayout() |
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UnbindBuffers ( |
Unbinds any buffers that have been bound. |
Name |
Description |
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FSortUsingMaxPrecision |
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InternalLinkType |
Name |
Description |
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DerivedType |
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FPermutationDomain |
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InternalBaseType |
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ShaderMapType |
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ShaderMetaType |
Name |
Description |
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CounterBase |
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InterfaceType |
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StaticType |