UOSCManager::AddInt64

Adds Int64 value to end of OSCMessage

Windows
MacOS
Linux

References

Module

OSC

Header

/Engine/Plugins/Runtime/OSC/Source/OSC/Public/OSCManager.h

Include

#include "OSCManager.h"

Source

/Engine/Plugins/Runtime/OSC/Source/OSC/Private/OSCManager.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|OSC",
          Meta=(DisplayName="Add Integer (64-bit) to OSC Message", Keywords="osc message"))
static FOSCMessage & AddInt64
(
    FOSCMessage & Message,
    int64 Value
)

Remarks

Adds Int64 value to end of OSCMessage

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss