Module |
|
Header |
/Engine/Plugins/Runtime/OSC/Source/OSC/Public/OSCManager.h |
Include |
#include "OSCManager.h" |
Source |
/Engine/Plugins/Runtime/OSC/Source/OSC/Private/OSCManager.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|OSC")
static UOSCClient * CreateOSCClient
(
FString SendIPAddress,
int32 Port,
FString ClientName
)
Creates an OSC Client. If SendIPAddress left empty (or '0'), attempts to use attempts to use LocalHost IP address.