Module |
|
Header |
/Engine/Plugins/Runtime/OSC/Source/OSC/Public/OSCManager.h |
Include |
#include "OSCManager.h" |
Source |
/Engine/Plugins/Runtime/OSC/Source/OSC/Private/OSCManager.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|OSC",
Meta=(DisplayName="Convert OSC Address to Object Path", Keywords="osc address path uobject"))
static FString ObjectPathFromOSCAddress
(
const FOSCAddress & Address
)
Converts OSC Address to an object path.