UOSCServer::AddWhitelistedClient

Adds client to whitelist of clients to listen for.

Windows
MacOS
Linux

References

Module

OSC

Header

/Engine/Plugins/Runtime/OSC/Source/OSC/Public/OSCServer.h

Include

#include "OSCServer.h"

Source

/Engine/Plugins/Runtime/OSC/Source/OSC/Private/OSCServer.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|OSC")
void AddWhitelistedClient
(
    const FString & IPAddress
)

Remarks

Adds client to whitelist of clients to listen for.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss