Module |
|
Header |
/Engine/Plugins/Runtime/OSCModulationMixing/Source/OSCModulationMixing/Public/OSCModulationMixingStatics.h |
Include |
#include "OSCModulationMixingStatics.h" |
Source |
/Engine/Plugins/Runtime/OSCModulationMixing/Source/OSCModulationMixing/Private/OSCModulationMixingStatics.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|OSC|Modulation",
DisplayName="OSCBundle To Stage Values", Meta=(WorldContext="WorldContextObject"))
static TArray
< FSoundModulationMixValue
> OSCBundleToStageValues
(
UObject
* WorldContextObject,
const FOSCBundle
& Bundle,
FOSCAddress
& MixPath,
TArray
< FOSCAddress
> & BusPaths,
TArray
< FString
> & BusClassNames
)
Converts OSCBundle to Control Bus Values & Mix Path from which it came